#都市に特定の建造物があり、特定のユニットがいなければ建造物消滅for BuildingList in TohoUnitList.TohoUnitBuildingList:sBuilding,sStartUnit,sEndUnit = BuildingListif pCity.isHasBuilding(gc.getInfoTypeForString(sBuilding)):if Functions.checkUnit(pCity.getX(),pCity.getY(),[[0,0],],gc.getInfoTypeForString(sStartUnit),gc.getInfoTypeForString(sEndUnit)) == False:if sBuilding == 'BUILDING_SUZURAN':if Functions.checkUnit(pCity.getX(),pCity.getY(),[[0,0],],gc.getInfoTypeForString('UNIT_MEDICINwithSU1'),gc.getInfoTypeForString('UNIT_MEDICINwithSU6')) == False:pCity.setNumRealBuilding(gc.getInfoTypeForString(sBuilding),0)if sBuilding == 'BUILDING_SHUEN':if Functions.checkUnit(pCity.getX(),pCity.getY(),[[0,0],],gc.getInfoTypeForString('UNIT_SUIKA0_YOUKAI'),gc.getInfoTypeForString('UNIT_SUIKA6_YOUKAI')) == False:pCity.setNumRealBuilding(gc.getInfoTypeForString(sBuilding),0)else:pCity.setNumRealBuilding(gc.getInfoTypeForString(sBuilding),0)