sine waveを利用してドレミの音を出す。テストを兼ねて投稿してみます!
sine waveを利用してドレミの音を出す。テストを兼ねて投稿してみます!
import krister.Ess.*;int doremi = 8;AudioChannel[] sound = new AudioChannel[doremi];SineWave[] sine = new SineWave[doremi];int x = 0;void setup(){size(150,150);frameRate(30);Ess.start(this);for(int i=0; i<doremi; i++){sound[i] = new AudioChannel();sound[i].initChannel(sound[i].frames(100));sine[i] = new SineWave(800,0.1);sine[i].generate(sound[i]);}}void draw(){background(255-x);}void keyPressed(){x = x +3;if(key == 'a' ){sine[0].frequency = 523;sine[0].generate(sound[0]);sound[0].play();}if(key == 's' ){sine[1].frequency = 587;sine[1].generate(sound[1]);sound[1].play();}if(key == 'd' ){sine[2].frequency = 659;sine[2].generate(sound[2]);sound[2].play();}if(key == 'f' ){sine[3].frequency = 698;sine[3].generate(sound[3]);sound[3].play();}if(key == 'j' ){sine[4].frequency = 784;sine[4].generate(sound[4]);sound[4].play();}if(key == 'k' ){sine[5].frequency = 880;sine[5].generate(sound[5]);sound[5].play();}if(key == 'l' ){sine[6].frequency = 988;sine[6].generate(sound[6]);sound[6].play();}if(key == ';' ){sine[0].frequency = 1047;sine[0].generate(sound[0]);sound[0].play();}}