void CvGameTextMgr::buildFreePromotionString(CvWStringBuffer &szBuffer, TechTypes eTech, bool bList, bool bPlayerContext) { if (!bPlayerContext) { if (!bList) { szBuffer.append(NEWLINE); } //何も表示されない// szBuffer.append(gDLL->getText(GC.getTechInfo(eTech).getFreePromotionkey())); } (略) } const wchar* CvTechInfo::getFreePromotionkey() { return m_szFreePromotion; } bool CvTechInfo::read(CvXMLLoadUtility* pXML) { (略) //MYMOD pXML->GetChildXmlValByName(m_szFreePromotion, "FreePromotion"); (略) }