矢印を描画するモジュール

lineと同じ使い方で矢印がかけます。

lineと同じ使い方で矢印がかけます。

#module
;
;使line
#deffunc arrow_ int x1, int y1, int x2, int y2
t = sin(deg2rad(15))
x = double(x2-x1) / 10.0
y = double(y2-y1) / 10.0
xx = x * cos(t) - y * sin(t)
yy = y * cos(t) + x * sin(t)
line x1, y1, x1+xx, y1+yy
xx = x * cos(-t) - y * sin(-t)
yy = y * cos(-t) + x * sin(-t)
line x1, y1, x1+xx, y1+yy
line x1, y1, x2, y2
return
#define global arrow(%1,%2,%3=ginfo_cx,%4=ginfo_cy) arrow_ %1,%2,%3,%4
#global
;
x = ginfo_winx
y = ginfo_winy
randomize
arrow rnd(x), rnd(y), rnd(x), rnd(y)
repeat 10
color rnd(255),rnd(255),rnd(255)
arrow rnd(x), rnd(y)
loop
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